Returns a name of an interface element, if the element has an associated name using IupSetHandle or using LED (which calls IupSetHandle when parsed).
Notice that a handle can have many names. IupGetName will return the last name set.
char* IupGetName(Ihandle* ih); [in C] iup.GetName(ih: ihandle) -> (name: string) [in Lua]
ih: Identifier of the interface element.
Returns: the name.
This name is not associated with the Lua variable name; this was inherited from LED and is needed for some functions.