addNode(TdkQuadTreeNode *node) | TdkQuadTree | [virtual] |
clear() | TdkQuadTree | [virtual] |
findNeighbor(TeBox &parentArea, TeBox &area) | TdkQuadTree | [protected, virtual] |
getLevelPixelSize(int level) | TdkQuadTree | [virtual] |
getLevelPixelSize(TdkQuadTreeNode *node, int nodeLevel, int level, double &pixelSize) | TdkQuadTree | [protected, virtual] |
getNeighbor(TdkQuadTreeNode *node, int neighborId) | TdkQuadTree | [protected, virtual] |
getPixelSizeLevel(double pixelSize) | TdkQuadTree | [virtual] |
getPixelSizeLevel(TdkQuadTreeNode *node, double pixelSize) | TdkQuadTree | [protected, virtual] |
insertNode(TdkQuadTreeNode *parent, TdkQuadTreeNode *node) | TdkQuadTree | [protected, virtual] |
isEmpty() | TdkQuadTree | [virtual] |
isLeaf(TdkQuadTreeNode *node) | TdkQuadTree | [virtual] |
levelBBox(int level, bool includeLeaf=true) | TdkQuadTree | [virtual] |
levelNodes(int level, bool includeLeaf=true) | TdkQuadTree | [virtual] |
levelNodes(TdkQuadTreeNode *node, TdkQuadTreeNodesVector &objects, int nodeLevel, int level, bool includeLeaf=true) | TdkQuadTree | [protected, virtual] |
levelObjects(int level, bool includeLeaf=true) | TdkQuadTree | [virtual] |
levelObjects(TdkQuadTreeNode *node, TdkQuadTreeObjectsVector &objects, int nodeLevel, int level, bool includeLeaf=true) | TdkQuadTree | [protected, virtual] |
levelObjectsGeomId(int level, bool includeLeaf=true) | TdkQuadTree | [virtual] |
levelObjectsGeomId(TdkQuadTreeNode *node, TdkQuadTreeObjectGeomIdVector &objects, int nodeLevel, int level, bool includeLeaf=true) | TdkQuadTree | [protected, virtual] |
levels() | TdkQuadTree | [virtual] |
levels(TdkQuadTreeNode *node) | TdkQuadTree | [protected, virtual] |
root() | TdkQuadTree | [virtual] |
root_ | TdkQuadTree | [private] |
setNeighbor(TdkQuadTreeNode *node, TdkQuadTreeNode *neighbor, int neighborId) | TdkQuadTree | [protected, virtual] |
TdkQuadTree() | TdkQuadTree | |