Functions | |
int | imlua_open (lua_State *L) |
int | imlua_close (lua_State *L) |
int | imlua_open_capture (lua_State *L) |
int | imlua_open_process (lua_State *L) |
int | imlua_open_fftw (lua_State *L) |
int imlua_open | ( | lua_State * | L | ) |
Initializes the Lua binding of the main IM library.
Returns 1 (leaves the im table on the top of the stack). You must link the application with the "imlua51" library.
int imlua_close | ( | lua_State * | L | ) |
Calls imFormatRemoveAll to release internal memory. Also available in Lua as "im.Close()".
int imlua_open_capture | ( | lua_State * | L | ) |
Initializes the Lua binding of the capture library.
Returns 1 (leaves the im table on the top of the stack). You must link the application with the "imlua_capture51" library.
int imlua_open_process | ( | lua_State * | L | ) |
Initializes the Lua binding of the process library.
Returns 1 (leaves the im table on the top of the stack). You must link the application with the "imlua_process51" library.
int imlua_open_fftw | ( | lua_State * | L | ) |
Initializes the Lua binding of the fourier transform library.
Returns 1 (leaves the im table on the top of the stack). You must link the application with the "imlua_fftw51" library.