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Typedefs | |
typedef double(* | imRenderFunc )(int x, int y, int d, double *params) |
typedef double(* | imRenderCondFunc )(int x, int y, int d, int *cond, double *params) |
Functions | |
int | imProcessRenderOp (imImage *image, imRenderFunc func, const char *render_name, double *params, int plus) |
int | imProcessRenderOpAlpha (imImage *image, imRenderFunc func, const char *render_name, double *params, int plus) |
int | imProcessRenderCondOp (imImage *image, imRenderCondFunc func, const char *render_name, double *params) |
int | imProcessRenderCondOpAlpha (imImage *image, imRenderCondFunc func, const char *render_name, double *params) |
int | imProcessRenderAddSpeckleNoise (const imImage *src_image, imImage *dst_image, double percent) |
int | imProcessRenderAddGaussianNoise (const imImage *src_image, imImage *dst_image, double mean, double stddev) |
int | imProcessRenderAddUniformNoise (const imImage *src_image, imImage *dst_image, double mean, double stddev) |
int | imProcessRenderRandomNoise (imImage *image) |
int | imProcessRenderConstant (imImage *image, double *value) |
int | imProcessRenderWheel (imImage *image, int internal_radius, int external_radius) |
int | imProcessRenderCone (imImage *image, int radius) |
int | imProcessRenderTent (imImage *image, int tent_width, int tent_height) |
int | imProcessRenderRamp (imImage *image, int start, int end, int vert_dir) |
int | imProcessRenderBox (imImage *image, int box_width, int box_height) |
int | imProcessRenderSinc (imImage *image, double x_period, double y_period) |
int | imProcessRenderGaussian (imImage *image, double stddev) |
int | imProcessRenderLapOfGaussian (imImage *image, double stddev) |
int | imProcessRenderCosine (imImage *image, double x_period, double y_period) |
int | imProcessRenderGrid (imImage *image, int x_space, int y_space) |
int | imProcessRenderChessboard (imImage *image, int x_space, int y_space) |
void | imProcessRenderFloodFill (imImage *image, int start_x, int start_y, double *replace_color, double tolerance) |
typedef double(* imRenderFunc)(int x, int y, int d, double *params) |
Render Funtion.
func(x: number, y: number, d: number, params: table) -> value: number [in Lua 5]
typedef double(* imRenderCondFunc)(int x, int y, int d, int *cond, double *params) |
Render Conditional Function.
func(x: number, y: number, d: number, params: table) -> value: number, cond: boolean [in Lua 5]
int imProcessRenderOp | ( | imImage * | image, | |
imRenderFunc | func, | |||
const char * | render_name, | |||
double * | params, | |||
int | plus | |||
) |
Render a synthetic image using a render function.
plus will make the render be added to the current image data, or else all data will be replaced. All the render functions use this or the conditional function.
Returns zero if the counter aborted.
im.ProcessRenderOp(image: imImage, func: function, render_name: string, params: table, plus: boolean) -> counter: boolean [in Lua 5]
int imProcessRenderOpAlpha | ( | imImage * | image, | |
imRenderFunc | func, | |||
const char * | render_name, | |||
double * | params, | |||
int | plus | |||
) |
Same as imProcessRenderOp but with alpha channel support. (since 3.14) Can also be used if the image does not have alpha.
im.ProcessRenderOpAlpha(image: imImage, func: function, render_name: string, params: table, plus: boolean) -> counter: boolean [in Lua 5]
int imProcessRenderCondOp | ( | imImage * | image, | |
imRenderCondFunc | func, | |||
const char * | render_name, | |||
double * | params | |||
) |
Render a synthetic image using a conditional render function.
Data will be rendered only if the conditional parameter is true.
Returns zero if the counter aborted.
im.ProcessRenderCondOp(image: imImage, func: function, render_name: string, params: table) -> counter: boolean [in Lua 5]
int imProcessRenderCondOpAlpha | ( | imImage * | image, | |
imRenderCondFunc | func, | |||
const char * | render_name, | |||
double * | params | |||
) |
Same as imProcessRenderOp but with alpha channel support. (since 3.14) Can also be used if the image does not have alpha.
im.ProcessRenderCondOpAlpha(image: imImage, func: function, render_name: string, params: table) -> counter: boolean [in Lua 5]
int imProcessRenderAddSpeckleNoise | ( | const imImage * | src_image, | |
imImage * | dst_image, | |||
double | percent | |||
) |
Render speckle noise on existing data. Can be done in-place.
im.ProcessRenderAddSpeckleNoise(src_image: imImage, dst_image: imImage, percent: number) -> counter: boolean [in Lua 5]
im.ProcessRenderAddSpeckleNoiseNew(src_image: imImage, percent: number) -> counter: boolean, new_image: imImage [in Lua 5]
int imProcessRenderAddGaussianNoise | ( | const imImage * | src_image, | |
imImage * | dst_image, | |||
double | mean, | |||
double | stddev | |||
) |
Render gaussian noise on existing data. Can be done in-place.
im.ProcessRenderAddGaussianNoise(src_image: imImage, dst_image: imImage, mean: number, stddev: number) -> counter: boolean [in Lua 5]
im.ProcessRenderAddGaussianNoiseNew(src_image: imImage, mean: number, stddev: number) -> counter: boolean, new_image: imImage [in Lua 5]
int imProcessRenderAddUniformNoise | ( | const imImage * | src_image, | |
imImage * | dst_image, | |||
double | mean, | |||
double | stddev | |||
) |
Render uniform noise on existing data. Can be done in-place.
im.ProcessRenderAddUniformNoise(src_image: imImage, dst_image: imImage, mean: number, stddev: number) -> counter: boolean [in Lua 5]
im.ProcessRenderAddUniformNoiseNew(src_image: imImage, mean: number, stddev: number) -> counter: boolean, new_image: imImage [in Lua 5]
int imProcessRenderRandomNoise | ( | imImage * | image | ) |
Render random noise.
im.ProcessRenderRandomNoise(image: imImage) -> counter: boolean [in Lua 5]
int imProcessRenderConstant | ( | imImage * | image, | |
double * | value | |||
) |
Render a constant. The number of values must match the depth of the image. Value must have the same number of the image depth including alpha. Alpha channel is supported (since 3.14).
im.ProcessRenderConstant(image: imImage, value: table of number) -> counter: boolean [in Lua 5]
int imProcessRenderWheel | ( | imImage * | image, | |
int | internal_radius, | |||
int | external_radius | |||
) |
Render a centered wheel.
im.ProcessRenderWheel(image: imImage, internal_radius: number, external_radius: number) -> counter: boolean [in Lua 5]
int imProcessRenderCone | ( | imImage * | image, | |
int | radius | |||
) |
Render a centered cone.
im.ProcessRenderCone(image: imImage, radius: number) -> counter: boolean [in Lua 5]
int imProcessRenderTent | ( | imImage * | image, | |
int | tent_width, | |||
int | tent_height | |||
) |
Render a centered tent.
im.ProcessRenderTent(image: imImage, tent_width: number, tent_height: number) -> counter: boolean [in Lua 5]
int imProcessRenderRamp | ( | imImage * | image, | |
int | start, | |||
int | end, | |||
int | vert_dir | |||
) |
Render a ramp. Direction can be vertical (1) or horizontal (0).
im.ProcessRenderRamp(image: imImage, start: number, end: number, vert_dir: boolean) -> counter: boolean [in Lua 5]
int imProcessRenderBox | ( | imImage * | image, | |
int | box_width, | |||
int | box_height | |||
) |
Render a centered box.
im.ProcessRenderBox(image: imImage, box_width: number, box_height: number) -> counter: boolean [in Lua 5]
int imProcessRenderSinc | ( | imImage * | image, | |
double | x_period, | |||
double | y_period | |||
) |
Render a centered sinc.
im.ProcessRenderSinc(image: imImage, x_period: number, y_period: number) -> counter: boolean [in Lua 5]
int imProcessRenderGaussian | ( | imImage * | image, | |
double | stddev | |||
) |
Render a centered gaussian.
im.ProcessRenderGaussian(image: imImage, stddev: number) -> counter: boolean [in Lua 5]
int imProcessRenderLapOfGaussian | ( | imImage * | image, | |
double | stddev | |||
) |
Render the laplacian of a centered gaussian.
im.ProcessRenderLapOfGaussian(image: imImage, stddev: number) -> counter: boolean [in Lua 5]
int imProcessRenderCosine | ( | imImage * | image, | |
double | x_period, | |||
double | y_period | |||
) |
Render a centered cosine.
im.ProcessRenderCosine(image: imImage, x_period: number, y_period: number) -> counter: boolean [in Lua 5]
int imProcessRenderGrid | ( | imImage * | image, | |
int | x_space, | |||
int | y_space | |||
) |
Render a centered grid.
im.ProcessRenderGrid(image: imImage, x_space: number, y_space: number) -> counter: boolean [in Lua 5]
int imProcessRenderChessboard | ( | imImage * | image, | |
int | x_space, | |||
int | y_space | |||
) |
Render a centered chessboard.
im.ProcessRenderChessboard(image: imImage, x_space: number, y_space: number) -> counter: boolean [in Lua 5]
void imProcessRenderFloodFill | ( | imImage * | image, | |
int | start_x, | |||
int | start_y, | |||
double * | replace_color, | |||
double | tolerance | |||
) |
Render a color or gray flood fill.
If image has the IM_RGB color space, then replace_color must have 3 components, or 4 when alpha is present.
If image has the IM_GRAY or IM_MAP color space, then replace_color must have 1 component.
For IM_MAP images the colors in the palette will be compared instead of the indices (since 3.14). Alpha channel is supported in IM_RGB images (since 3.14), alpha will also be considered in the comparison.
im.ProcessRenderFloodFill(image: imImage, start_x, start_y: number, replace_color: table of 3 numbers, tolerance: number) [in Lua 5]