#include "im.h"
#include "im_image.h"
#include "im_process.h"
#include "im_binfile.h"
#include "TdkProjectController.h"
#include "TdkPersistenceService.h"
#include "TdkProcessingService.h"
#include "TeGeometry.h"
#include "TdkTecGAlg.h"
#include "TeBufferRegion.h"
#include "TeGeometryAlgorithms.h"
#include "TeVectorRemap.h"
#include "TeRasterRemap.h"
#include "TeDecoderMemory.h"
Functions | |
void | createGIFImage (imFile *ifile, int pal_size, TdkImageRGB &image) |
void | createJPEGImage (imFile *ifile, int jpeg_quality, TdkImageRGB &image) |
vector< string > | operatorWithin (TePointSet pt1, TePointSet pt2) |
vector< string > | operatorWithin (TePointSet pt1, TeLineSet l2) |
vector< string > | operatorWithin (TePointSet pt1, TePolygonSet pl2) |
vector< string > | operatorWithin (TeLineSet l1, TeLineSet l2) |
vector< string > | operatorWithin (TeLineSet l1, TePolygonSet pl2) |
vector< string > | operatorWithin (TePolygonSet pl1, TePolygonSet pl2) |
vector< string > | operatorOverlaps (TeLineSet l1, TeLineSet l2) |
vector< string > | operatorOverlaps (TePolygonSet pl1, TePolygonSet pl2) |
void createGIFImage | ( | imFile * | ifile, | |
int | pal_size, | |||
TdkImageRGB & | image | |||
) |
TODO: make this method a member. This was not done yet because it would bring im structs into the service interface. Waiting for the service reformulation...
void createJPEGImage | ( | imFile * | ifile, | |
int | jpeg_quality, | |||
TdkImageRGB & | image | |||
) |
TODO: make this method a member. This was not done yet because it would bring im structs into the service interface. Waiting for the service reformulation...
vector<string> operatorOverlaps | ( | TePolygonSet | pl1, | |
TePolygonSet | pl2 | |||
) |
vector<string> operatorOverlaps | ( | TeLineSet | l1, | |
TeLineSet | l2 | |||
) |
vector<string> operatorWithin | ( | TePolygonSet | pl1, | |
TePolygonSet | pl2 | |||
) |
vector<string> operatorWithin | ( | TeLineSet | l1, | |
TePolygonSet | pl2 | |||
) |
vector<string> operatorWithin | ( | TeLineSet | l1, | |
TeLineSet | l2 | |||
) |
vector<string> operatorWithin | ( | TePointSet | pt1, | |
TePolygonSet | pl2 | |||
) |
vector<string> operatorWithin | ( | TePointSet | pt1, | |
TeLineSet | l2 | |||
) |
vector<string> operatorWithin | ( | TePointSet | pt1, | |
TePointSet | pt2 | |||
) |